The launch of HTML5 game development portals seems to be very common lately. On Monday, I posted about the launch of Gamorlive, an HTML5 web portal for developing multiplayer games. It seems that a similar platform, Goko, launched last week. Unfortunately for Goko, the company overlooked load testing which caused so many problems that the web portal had to be pulled back into beta testing.
According to an article by Tricia Duryee in AllThingsD:
“In an apology on its site, the company explained: ‘As we moved out of beta and into the live world, we learned that we had problems with our backend and weren’t able to scale fast enough to support the load. As a result, we experienced numerous problems and created a really bad experience for the fans trying to access our games or even get on our website.’”
Goko wasn’t ready for real world usage, and as a result the application had a failed launch. Duryee in AllThingsD also adds that now it will be even harder for the company to convince developers the platform is workable once it launches again. With load testing you can ensure that your web app is ready for peak, real-world usage the first time it launches.
For more information on load testing click here.